THE 24th CENTURYHas Arrived!
Okay, if you haven't done it already, update your bookmark to this page! I've rearranged things quite a bit to accommodate the new article system that I've installed. All of the original information is still in place, it's just being served via a database now. There's also new info, and I've spent some time cleaning up content and format. There's still a bit more straigtening up to do, but things are much better, now.
The seventh session is scheduled for Saturday, March 3rd at 6:04 pm. I'm not sure what I'll be serving, but I'm leaning towards a white chili with turkey or chicken. Any suggestions or requests are welcomed.
Admiral's Log (of changes):
If you absolutely need to know more, visit the UN-Official Guide to GURPS Star Trek. At Steve Jackson Games' site. These rules are surprisingly exhaustive, although some sections are incomplete and some of my rules will vary, but there's plenty to get you started until I have more details and links here. (Note: Captain Nemo's Site removed GURPS:Trek info in November. I hope the content remains online at SJG. It would be a terrible waste if Nemo's work was lost -- especially since I was one of the contributors!!)
Another wonderful site is at GURPS Star Trek: Modular Edition. His collection of alien races is well thought out. And he seems to be compiling rules from various sources.
Finally, if you'd like to create your character on the computer, I'm currently using Thomas L. Bont's GURPS Character Maker. Send me your character sheets via email in the .gcm format and I'll keep a handy archive.